Case 16.01.2002  

The simulator's case

The construction of the simulator set out large problems for me, because I determined that the following criteria should be fulfilled as far as possible:

Unfortunately the first point (originality) and the fifth point (simple) did not get along well together. The more exactly one approach the original, the more bevels and curves one gets and this is very difficult to copy in wood (at least for me at that time, and with the available means). Likewise the simulator should run with a computer together with the joystick "F-16 FLCS" from Thrustmaster as well as Throttle Control "F-16 TQS" from the same company installed. These two items are also the reason that the simulator is not very exactly related to the original in the cockpit area. Why? There are three reasons:
  1. If one has already the luck had to fly in original F-16, one will know that the stick can be moved only around few millimeters. The maximum movement of the stick within the upper area amounts to 2-3cm to the left and right. The reproduction "F-16 FLCS" from Thrustmaster can be moved within its upper area well over 25cm. Thus the side panel within the right cockpit area must leave the stick room for play and may not angle forward.
  2. The original-stick rests on a narrow landing, whose lower area is approx. 8cm wide. The reproduction has however, an approx. 20cm wide baseplate, as control electronics are directly connected to it. It therefore needs - even if one cannibalizes it and packs it into a completely new housing, a substantially wider workstation area. Therefore it requires more workstation area than in the original cockpit.
  3. The original Throttle also needs substantially less workstation area in width than the reproduction, therefore a wider workstation area must also be created here, otherwise the neighbouring instruments (e.g. the OCM PANEL) could not be installed

Also in other areas some "adjustments" had to be made due to various problems that were contrary to the original, but I think one can live with this.

The plans
Optimal Display and Printout of the Drawing/Plans

The plans

For better transportation facilitation, the simulator consists of four basic components:
  1. The tub, which forms the basic structure of the simulator, which contains the control sections such as stick, throttle and pedals as well as the left and right console panels;
  2. The center console, which contains the instruments within the middle column area such as the ICP, as well as the HUD;
  3. The Glare Shield, which positions the Simulator components together, as well as housing the left and right front panels;
  4. The ACES-II (ejection seat), which ensures that one does not have to fly standing up.

To display, click to the pertinent page on the desired area.

The Tub
The Center Console
The Glare Shield
The ACES-II (ejection seat)


Download the 3D plans:
Sim3Dtcw.zip (114 KB)

Optimal Display and Printout of the Drawing/Plans

It was very difficult to find a reasonable form for the representation of the CAD Drawings. Unfortunately one cannot build CAD Drawings into HTML pages now without use of Plugins. I have therefore converted and reduced the pages into a bit-map in such a way that they can be printed out on an A4 page. The displayed scale will then no longer be to scale.

Many of the drawings and plans are displayed in the landscape format. In order to be able to make these printouts accurately, the layout adjustment of your printer must be set to "landscape format" before printing.

The drawings were created completely with the CAD Program "TurboCAD 4.0". This program is not quite so well known - at least in Germany - however it is available for an amazingly favourable price. I can only recommend it.

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Wanne Mittelconsole Aufsatz Aufsatz ACES-II